Friday, 13 November 2015

Updated schedule

Here is a more improved version of the schedule, which goes more into detail about all the area I will be covering.

Wednesday, 11 November 2015

Progress of test level /s



Sorry I haven't posted much in a while, due to the fact of just having to tweak a few sections in my dissertation proposal, and it taking an awfully long time. Here is the progress so far, just establishing  the overall eastern feel of the interior. It is looking good so far but still need to be filled with a little more than what is already there, as it is still looking a little empty on the inside, also the outside will be built soon but probably wont be any bigger than the space of the interior as it is only a test piece.

Wednesday, 4 November 2015

Rethinking Title

Upon receiving feedback from my lecturers, about my project, for the last week I have been thinking over and over what could I re-name it to? and is a similar subject too what I had previously thought of. After some brainstorming, I remembered one of the lecturers mentioning the possibility of involving the subject of presence within my project and I came upon the fact that presence within a game environment is closely related to immersion, but rather focuses specifically on all the elements of the pipeline e.g. story , lighting, theme, style and sounds etc. Taking all this into account, I decided to tweak the research title slightly to, "The creation of presence within an environment and how it is achieved".