Instead of taking the regular approach of concepting various ideas, of the overall impression of how I want this game to look based on its genre, I want to go generally for an architectural approach first, getting a idea of the layout and the objects contained within it. Below is a few examples of Japanese modern apartment blueprints. These give general ideas of where each room could be positioned and how filled the spaces are. From this you can picture an idea of the general ambience these apartments give off.

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